Super Agent Jon Le Bon!
Welcome to the Agency!
Here you’ll find tons of information about your favourite agents, the most dangerous bad guys, plans for Building A and the Agency’s prized possessions and inventions. Be sure to visit regularly for the latest information!
Agents and bad guys
Jon
Since arriving at the Agency, Jon has shattered every record on aptitude tests and saved the world dozens of times over. He sees his life and work as a game, and he is kind and friendly with absolutely everyone... even criminals.
Miss Martha
The head of Building A, Miss Martha oversees agents on missions and provides protection for her sector, the First Continent. She is sort of like the guardian of the planet!
WXT
WXT has had a spotless career at the Agency, something he is proud of. His goal is to be the best agent the Agency has ever seen.
Billy
In charge of security and a computer whiz, Billy prefers joking around to working, which is why he gets along so well with Jon. He is also a video game champion.
Maple
An expert in espionage and infiltration, Maple steals information and technology from the government’s secret service. She is a perfectionist and a master of ruse and disguise, but what she can’t hide is the crush she has on Jon.
Henry B. Belton
With an incredible IQ of 402, Henry is the smartest man on the planet. He loves discovering parallel worlds, a dangerous occupation, but not as dangerous as finding out that his brain is self-aware...
Q
While Henry is a remarkable genius, his brain, Q, is a psychopath... Of course, the brain’s evil impulses are what prompted the timid, peace-loving Henry to come up with destructive inventions, so without Q, would Henry be the gifted person we know and love?
Mr. Shorthand
Shorthand is the Agency’s teacher. He also handles communications and archives. He knows everything – absolutely everything – there is to know about agents and criminals.
Whitewash
Whitewash is the friendliest of villains, but also the most unstable. He is a mad biologist who is obsessed with creating the ultimate being from the body parts of remarkable people.
Tiberius
Mayor of his small town and head of the army: Tiberius climbed the ranks to become president of the First Continent. A corrupt, power-hungry politician, he’s been known to resort to violence. Tiberius has one daughter, Maple, who rebelled against him and joined the Agency.
Creamy Bear
Creamy Bear is a little boy (although not that little!) who has a hard time distinguishing fact from fiction. Creamy sees the planet as a gigantic playground. Some people play house; Creamy plays scientist about to destroy the planet.
Hostila
Why rule the world? It would make things so much simpler... and it helps pass the time. At least that’s what blasé old Hostila says, a geneticist who even went so far as to clone an army of bananas to do her dishes and, incidentally, invade the planet.
The Agency
Henry B. Belton’s lab
Somewhere between a lab and a museum, Henry B. Belton’s work space houses the mauve cube, the time travel fridge, Formula V, laser knees and more. Henry B. Belton conducts his research from his lab, creating gadgets and technologies that will revolutionize the world.
Jon’s room
Jon is often on a mission, so he doesn’t spend much time in his room. Aside from sleeping there, he likes playing Turbo Filipo with Billy on his old game console. It’s also where he keeps his stuffed animals and lucky water gun.
Workout room
The Agency’s workout room is the place to get in shape. Weight machines, dumbbells, barbells, supersonic treadmills… it has everything you could need! WXT is definitely the agent who spends the most time there… People say it’s the best place to find him.
Martha’s office
Martha loves retreating to her office to think and plan. Located on the top floor of Building A, her windowed office lets her keep on eye on the world and spot approaching enemies. When she’s not working, which is pretty rare, Martha likes to paint. Some of her paintings hang in her office.
Building A
A jewel of technology and architecture, Building A is made from thousands of nanorobots, so it can automatically regenerate in the event of destruction. Building A is also powered by mauve energy and equipped with a super-sophisticated camouflage system that prevents satellites from detecting it.
Control room
With its video walls and computer system, the control room is by far the most impressive room in Building A. It is the Agency’s nerve centre. Martha and Shorthand are often there monitoring missions (communications with agents, state of the world and so forth). Agents can get satellite images of Earth, locate agents on mission and contact other buildings.
Objects and inventions
Mauve matter
In addition to supplying Building A’s energy needs, the Agency’s mauve cube can store data. Any direct contact is saved in its memory, so the cube can create clones of anyone who touches it.
The toaster of the gods
Created by the Behepas to make perfectly golden toast, the toaster of the gods turns out to be an incredible invention for time travel. Initially the gadget wasn’t truly appreciated, and the toaster of the gods was long forgotten… until war broke out between the Martians and the Venusians, and the fall of the two civilizations forced the clans to settle on Earth.
Formula V
Made by deciphering the equation of life found in the ruins of the ancient civilization of the Behepas, Formula V can bring inanimate objects to life. It can also alter a being’s vital force, but a word to the wise… It’s not quite been perfected, so horrible mutations may result…
Lobulo
The Lobulo, a sort of giant ultra-intelligent brain, is Gabriel Lobe’s ultimate creation, supposed to revolutionize computer science forever! The famous computer scientist secretly intends to use it to pirate all the spirits on Earth and become master of the world…
Time travel fridge
Henry B. Belton developed the time travel fridge by studying how the toaster of the gods works, then reproducing it on a larger scale. He hacked the fuel – liquid light – so that a single drop can propel you thousands of years into the past…
Gold Horse
A high-tech aircraft designed by the army, the Gold Horse was the jewel of the First Continent's fleet. Conrad the atomic monkey, Gerard the flying pig and Captain Theodore Bon were its first and only squad.
Water gun
It’s Jon Le Bon’s favourite weapon. It’s harmless, but Jon always uses it to fight bad guys. He was just four years old when Mr. Shorthand gave him the toy. Jon has wanted to become a secret agent ever since.
The Agency symbol
The Agency symbol can be seen everywhere, even where you would least expect it… like smack in the middle of the Pacific Ocean. Far from ordinary, the Agency’s symbol was created well before modern writing, and it symbolizes light.
Helicopter
Any secret agent worth their salt who wants to protect the planet has to be able to get places quickly. This is why Martha, Jon and Shorthand often take the Agency helicopter… Shorthand particularly loves flying it. It is probably one of the most luxurious helicopters in the world… if not THE most luxurious.
Submarine
When the agents have to get around near the water’s surface or explore the ocean floor, Henry’s submarine is the ideal form of transportation.
The agents haven't had to use the submarine much so far, but it came in handy when Maple and Henry had to penetrate Building T…